A mockup of a computer screen showing the Loop social media platform dashboard.

Loop

Student Engagement Platform

A project conducted during my time with Paradigm Innovation

Loop is a digital platform designed to facilitate connections among university students based on personal and professional interests. Developed as both a web and mobile application, Loop enables students to engage with each other in clubs, groups, and with faculty and staff.

A mockup of a computer screen showing the Loop social media platform dashboard.

Loop

Student Engagement Platform

A project conducted during my time with Paradigm Innovation

Loop is a digital platform designed to facilitate connections among university students based on personal and professional interests. Developed as both a web and mobile application, Loop enables students to engage with each other in clubs, groups, and with faculty and staff.

A mockup of a computer screen showing the Loop social media platform dashboard.

Loop

Student Engagement Platform

A project conducted during my time with Paradigm Innovation

Loop is a digital platform designed to facilitate connections among university students based on personal and professional interests. Developed as both a web and mobile application, Loop enables students to engage with each other in clubs, groups, and with faculty and staff.

The Client

Out client for this project was PurposeWorks, a company specializing in simplified team workspace solutions for businesses. Loop targeted colleges and universities.  Our lead contact was Ian Andolsek, who at the time was a student working to pilot the platform at Haverford College.

Skills Involved

  • Customer Experience Design

  • Information Architecture

  • UX/UI Design

  • A whiteboard full of sticky notes grouped by theme.
  • Multiple sheets of paper arrayed on a table with sketched wireframes on them.
  • A snippet of a document showing how different types of media should be displayed and grouped on the platform.
  • A rough user flow diagram.

The Process

  • The first step to creating an experience that would help students connect with one another was mapping-out all of their needs; what would students want to connect about? what kind of information would they want to share with one another? how could these topics encompass personal and professional interests? how might they overlap?

  • By grouping these needs into themes, we were able to ideate on solutions for how we might each need with a particular experience.

  • Each experience started as a set of user journeys, which were further refined into wire frames, and finally, hi-fidelity prototypes.

  • With the help of the PurposeWorks team, we were able to test the proposed solutions with real students and get their feedback before the project was developed.

  • Ultimately, we uncovered that the social-media style structure that the platform was built upon was not the best way to encourage student engagement. The project morphed into a "quick matching" tool to help students find other students with similar interests on campus. From there, the group-interaction experience we created could be implemented with a greater desire from users for its existence.

The Final Product

Loop emerged as a robust platform where not only students, but also faculty and staff could come together in a way that supported their personal and academic interests. Despite a robust architecture, we learned that the core functionality needed to better suit students' day-to-day needs, and that many of their interactions were already occurring on other platforms like facebook, whatsapp, and groupme. The final version of Loop was much different than our original ideas, but still worked to address many of the needs that our early information architecture aimed to address.

An image of a hand holding a mobile phone with the Loop app displayed on the screen.
An image of a hand holding a mobile phone with the Loop app displayed on the screen.
An image of a hand holding a mobile phone with the Loop app displayed on the screen.
  • A presentation slide detailing the visual elements of the Loop mobile app's home screen.
  • A screenshot of the full mobile application architecture document.
  • A screenshot of the full desktop platform architecture document.
  • Another screenshot of the full desktop platform architecture document.

More Projects

© Ben Markoch, 2024

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Follow my adventures

© Ben Markoch, 2024

Built with love using Figma and Framer

Follow my adventures

© Ben Markoch, 2024